How many regions are in TOEM 2?
Five named boxes: Homelanda, Cropten/Cropton, Taletorp, Deltburg, Whirhill. The demo is not a sixth region.
TOEM 2 locations: Homelanda, Cropten/Cropton, Taletorp, Deltburg, Whirhill. Tell farm from forest and city; demo is Deltburg only. Verified September 2026.
Five diorama stops from house to birch — not a TOEM 1 map.
~6 min read
TOEM 2 locations are five diorama regions, not an open continent: Homelanda, Cropten/Cropton, Taletorp, Deltburg, Whirhill. Something We Made with Something We Made, popagenda released September 29, 2026 on PC (Steam) · PlayStation 5 · Nintendo Switch · Nintendo Switch 2. Stamps, not a world map pin, decide when the next neighborhood exists. Verified September 30, 2026 · Steam.
| Fact | Detail |
|---|---|
| Setting | Homelanda · Cropten/Cropton · Taletorp · Deltburg · Whirhill |
| Genre | Photography adventure · cozy puzzle exploration |
| Mode | Single-player |
| Unlock | Stamp quota at the bus / kiosk |
| Demo overlap | Part of Deltburg only |
| Combat | None |
| Xbox | Not supported |
Use biome, not GPS. TOEM 2 regions are boxed neighborhoods with a kiosk that counts stamps. You cannot walk from Homelanda’s driveway into the aquarium. If a stream overlay says “Homelander,” that is the same teaching island with a slurred name.
| Region | Look for | Typical gadget / verb |
|---|---|---|
| Homelanda | House, Nana, yard birds, first bus | Camera, jump, climb, focus intro |
| Cropten / Cropton | Fields, windmill, gnomes, chickens | Scissors, jam, animal photos |
| Taletorp | Tavern, knights, caves, toadstools | Hammer, potions, cloud/cave focus |
| Deltburg | Aquarium, sewers, comedy club, pipes | Screwdriver/wrench, hover cam |
| Whirhill | Hill, whirling birch, one leaf | Focus on the silver leaf |
Some recaps print 3 / 20 / 19 / 17 / 1 stamp jobs. Treat that split as unverified here. This page is the atlas. Order and bus rules live on walkthrough.
Full NPC directories, interior room names, and every POI number stay TBA until screenshots. Roles (farmer, plumber, grandmother) are enough to navigate. Next: the house that starts the trip.
Homelanda is the photographer’s home neighborhood: bedroom, kitchen, roof antenna, gift box, shed gnome, bus stop. It teaches the sequel’s movement and the camera before any farm puzzle. Story setup is the TOEM trip with Nana — you do not import a TOEM 1 save.

Official copy: step back into a curious photographer’s shoes years later. Jump and climb are new versus the first game, so the yard has height on purpose. Empty photo frames in the house are a hint to print, not clutter.
The Steam demo does not replace this island. City streets in Deltburg are a later box. If you bought the full game and spawned in a dense downtown, you are not in Homelanda.
Cropten and Cropton are the same farm region in public writing. This wiki lists both until an in-game sign is captured. Recaps: residents, muddy pigs, chickens, runaway garden gnomes, sunflowers, cloth, jam, a windmill, picnic clouds that want focus. Kotaku’s “giant chicken” note is a farm sight gag, not a confirmed boss name.
| You are still on the farm if… | You already left if… |
|---|---|
| Jam apples and a checkered deck machine | You are photographing aquarium tanks |
| Gnomes under stairs and decks | You are in Crystal Caves |
| A goat-head climbing flag on a barn | You are touching a city tower flag |
| Scarecrows and hay needles | A kiosk has sent you to Taletorp by name |
Autocomplete and recaps disagree on the vowel. Treat them as aliases. Do not create a second farm in your notes. Scissors jobs cluster here; city pipes do not.
Farm animals feed the critters page. Clothes on roofs follow jump/climb. Named species lists stay TBA. Next biome is the forest village, not another farm.
Taletorp is the forest village with RPG-table dressing: tavern floors, knights, a troll bridge, Crystal Caves, a potion cooker, carpentry on arches and bells. It is not a combat zone. Hammer and focus do more work here than scissors.

Cavern’s Light, shaped clouds, an “invisible” NPC in a rock circle until focus, a nest on a tower, three goats in one frame. If none of that matches your HUD, you may still be on the farm.
Step-by-step cave directions go stale the moment a patch moves a wall. Use this atlas to know you are in Taletorp, then the walkthrough for gate order. Next is the city the demo sampled.
Matched by build plan, shared topics, and guide progression — not random related links.
Deltburg is the waterfront city: Grand Aquarium, sewers, shops, a comedy club, an odor museum, offices, and pipe rooms. Launch press and demo notes treat it as the dense “downtown” box. It is the only region the free Steam demo is publicly described as using.
Aquarium tanks and a storage room with fish food. Fountain plumber puzzles. A building with a nose sign for smelly subjects. Ghost access to sewers. A photo studio with props and a tripod. Named fish on evolution boards appear in launch-week lists — treat spellings as TBA until HUD text is captured.
The demo is a slice: enough streets and jobs to test invert settings and a wrench/screwdriver, not the five-region atlas. Full Deltburg may include more interiors. Do not assume Homelanda teaching happened in the demo. Details: demo.
Vertical routes use pipes and balloons as much as barns. Audio cues (singing fish in one review) matter; do not mute if a job is hunt-by-ear. After the city quota, the last named stop is the hill.
Whirhill is the late-game hill. This wiki’s spelling matches store-adjacent copy; some guides print Whirlhill. Recaps: a whirling birch, a silver leaf you must focus, then the TOEM bloom. Quest tables often list a single stamp job for the region.
Full map, extra sights after the tree transforms, and who stands on the tripod for a group photo stay TBA. We will not invent a dungeon layout. Experience Toem is the published finale job name in launch-week tables — confirm on your journal.
If the kiosk named the next stop after Deltburg and the skyline is a hill with one important tree, you are here. If you still see an aquarium, you are not. Return trips for leftover outfits are a completion layer, not a sixth region.
Next: photograph wildlife in the region you are actually standing in. Need the bus order instead of flavor? Walkthrough. Stamp rules: stamps.
Five named boxes: Homelanda, Cropten/Cropton, Taletorp, Deltburg, Whirhill. The demo is not a sixth region.
Both appear outside the game. This locations page lists both until a HUD screenshot.
Same late-game stop in public lists. This wiki uses Whirhill; screenshot the sign.
Treat each sequel neighborhood as stamp-gated. Do not assume the first game’s kiosk menu.
Public notes describe a Deltburg slice. Homelanda is full-release teaching.
Per-region dumps stay TBA. Use the critters and outfits pages plus in-game journals.
Matched by build plan, shared topics, and guide progression — not random related links.